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Tileable Sci-Fi Textures

This was a small homework in which we were to create tileable textures with which an environment artist would be able to create a room in a genre we could decide ourselves. I decided to make a floor, wall and ceiling texture for a room in Sci-Fi style. For this work I used Substance Painter, […]

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Baby City VR

This is a VR project I did at school together with Viktor Wolf (programmer), Phillip Schliebs (programmer) and Max Görisch (programmer). It was made for the Occulus Rift. In this game the player first sees modules of houses with which he can construct buildings and consequently a little village from the viewpoint of a small […]

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